KistePix

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Features

KistePix is a pixel art editor for Windows with an English and German interface. It runs locally on your machine — no account, no subscription, no cloud. Here is what is in it.

KistePix in use: canvas, tool column, palette and layer panel
KistePix painting — tools on the left, palette and layers on the right, timeline below.

Layers

Layers stack, can be shown or hidden, and each has its own opacity. The payoff comes when you change something: keep the outline, the flat colour and the shading apart, and you can recolour a suit of armour without redrawing a single outline. Every frame of an animation shares the same layer structure — add a layer and every frame has it.

Animation with a timeline

Below the canvas sits a strip showing every frame as a thumbnail. Each frame carries its own duration in milliseconds — which is exactly what makes movement feel alive, because a punch can wind up slowly and land in a flash. Playback loops right inside the editor. For the craft of it, see pixel art animation.

Palettes up to 256 colours

A palette holds up to 256 colours. Start from a bundled template, pick colours straight off the canvas with the eyedropper, or build and save your own. A picked colour that is not in the palette yet is added exactly as it is.

Twelve tools

ToolWhat it does
PencilPaint, at a brush size of 1 to 4 pixels.
EraserClear pixels. Inside a selection it only erases there.
FillFlood-fill a connected area with one colour.
ReplaceSwap one colour for another across the image.
LineStraight lines.
RectangleRectangles, filled or outlined.
CircleCircles and ellipses.
SelectA rectangular region — everything else then acts only inside it.
LassoFreehand selection for irregular shapes.
FoldA mirror axis for symmetrical painting.
EyedropperPick a colour off the canvas — and carry straight on painting with it.
HandPan the view without painting.

Each mouse button carries its own tool and its own colour. Paint with the left, erase with the right, no switching.

Symmetry and brush sizes

The brush paints 1, 2, 3 or 4 pixels wide, switchable with keys 1 to 4. In symmetry mode every stroke is mirrored across an axis — for faces, armour, vehicles and anything else with two matching halves, that halves the work.

Transparency you can see

Empty pixels show up as a light checkerboard, not as white paper. That sounds like a detail, but it is the difference between "there is nothing here" and "there is white here". White is a real palette colour and paints visibly. The checkerboard exists on screen only; it never reaches an exported file.

Import and export

Every export lets you choose the scale factor and whether the background stays transparent.

Canvas and view

Canvases up to 2048 × 2048 pixels. Zoom and pan stay smooth, and one key press recentres the view. Undo reaches back over many steps — a flood fill or a cleared region counts as a single step, as it should.

The Pixel Gallery — free too

Your purchase includes the Pixel Gallery: the library for your work. It collects and sorts your images into collections, searches them, shows works by date and exports ZIP, sprite sheets, GIFs and colour palettes. With File › Send to Gallery a finished image goes straight over from KistePix. More about the Pixel Gallery.

What KistePix does not do

So that nobody is disappointed: there are no tilemap tools, no scripting and no extensions. If you need those, Aseprite is the better tool, and we say so plainly. Ready-made packages are currently available for Windows.

Two routes, one program

Build KistePix yourself with the Kiste programming language — that costs nothing. Or take the ready-installable version for 14.– and skip the building.

See both routes Guide: sprite sheets